Tuesday, September 20, 2011

Gears of War 3: Released Today!


One of the most anticipated games for 2011 was officially released today; september 20th, 2011! Gears of War 3 is the third and last installment from the Gears of War series, where the first release was in 2006. I personally can't wait for the game to arrive here, I plan on spending the next month or so no lifing this game untill I can't handle it anymore. (which won't happen anytime soon haha!) Anyways I was looking for details about the game on the internet, and I found this site.

http://www.lazygamer.net/xbox-360/gears-of-war-3-review-polish-my-cog/

Scoring

Gameplay: 9/10

It’s the same 3rd person, cover-shooter Gears of War you know and love – and though it might be familiar, it’s incredibly polished.

Design and Presentation: 9/10

Gears of War finally gets a little colour in its environments, which thanks to the upgraded Unreal Engine and the extra polish afforded by the five month long delay give you a beautifully designed, comprehensive package.

Value: 9/10

A regular play-through will take 10-12 hours, but you’ll be playing the campaign through a few times with different sets of friends on different difficulties – but you’ll potentially spend hundreds of hours on the games extensive and equally polished multiplayer.

Overall: 9.0/10

There’s really very little reason for anybody who owns a 360 not to own this game.

Can't wait to play!

Sunday, September 18, 2011

Final Fantasy X is Coming to PlayStation Vita and PS3 in HD


 (Image released for the PS Vita version of Final Fantasy X.)


It was announced this week, that the popular 2001 role-playing game Final Fantasy X is going to be upgraded to HD, being developed for both the PS3 and PS Vita. Square Enix considers the HD upgrade as a 10th anniversary present, but they haven't yet released sneak peeks of the PS3 version. The remake release date hasn't been said yet, although they did mention the Vita would come out before the PS3 version. - Also, they said that the specs to run the game would be quite similar to the 2001 version, which is great news!

Saturday, September 17, 2011

Portal 1 Free Download For 2 Weeks!

Untill the 20th of September, Steam is allowing you to download Valve's popular game called "Portal" for free.. Valve is known to give games out for free, and I bet it's because Portal 2 DLC is coming out within the next two weeks. Get it while you can, this is the second and last time it will be free.

Heres a video from the last time it was free:

Friday, September 16, 2011

Minecraft 1.8 Is Out!



After a good 2-3 months of waiting, the 1.8 patch is finally here for Minecraft! I personally have been waiting forever for this update because for reason my client wasn't working ever since 1.7.3 was released. (Mojang fixed this glitch with the 1.8 patch.) They are slowely expanding the game play into diferent directions with every update, hope that by next year the finished version of the game is released. Anyways, these were the changes in the 1.8 patch:

+ Added a brand new biome generation code that simplifies life a lot and makes things much more exciting for the future
+ Added new mob; Endermen
+ Added FOV slider
+ Added brightness slider
+ Added randomly generated ravines
+ Killing a monster makes it drop experience orbs
+ The player can level up by gathering experience orbs
+ Added randomly generated houses
+ Added huge mushrooms
+ Using bonemeal on small mushrooms grows the mushroom into a giant mushroom if there’s room
+ Rewrote the light rendering to use multitexturing instead of direct colors
+ Sky light and block light have different tints, cool colors for sky light, warm for block lights
+ Added critical hits that deal +50% damage, plus an extra point to make crits with weak weapons worth it
+ If the player hits a mob while falling, they always hit a critical hit
+ The game now keeps track of damage sources and types
+ Some damage type ignore armor now; drowning, being on fire (but not being IN a fire), falling out of the world
+ Ice now only spreads next to existing ice or from coast areas
+ Made the explosions prettier
+ Made level height depend on a single variable (the level height still is 128, but it’s more moddable now)
+ Added sprinting
+ Added hunger
+ Food is now stackable
+ Improved the logo
+ Added suspended particles to water
+ Added a server list so you can remember multiple servers
+ The player regenerates slowly while the food bar is high
+ Eating food now takes time
+ Skeletons hold their bows better now
+ Added melons
+ Made melons and pumpkins farmable
+ Animals that get hurt will flee randomly for a short while
+ Pigs have snouts now
+ Made a flashier title screen
+ Looking towards the sun during sunset/sunrise changes fog color
+ Added fence gates
+ Added a player list to multiplayer
+ Added Silverfish
+ Added Cave Spider
+ Added huge underground dungeons (stronghold)
+ Added underground mine shafts
+ Added melon
+ Added sprouts for melons and pumpkins
+ Added vines
+ Added iron bars
* Fixed mushrooms spreading infinitely
* Fixed caves generating with too many dead ends
- Removed Herobrine

And heres a video showing all the diferent changes:

The Beginning

Well, as of 9/16/11, I officially made this blog. I plan on updating this blog daily with all the latest news about games, as well as other things from the internet. Make sure to follow this blog and help me get its name out there, posting a comment+following this blog would mean a lot to me. hanks for visiting my blog, hope to see you guys soon.